Conventions
Titles
My titles are somewhat similar to the films that I researched in the not only the size but positions.
For example the film Resident Evil Afterlife (which shares a slightly similar genre) has titles which are fairly small and that are to the side of the screen, as are mine. Also the colour, there is nothing too bright or bold about the colour or style of the font to grab the attention (like a romantic movie would have a pink font with curled writing) but I had a simple, white colour, keeping it plain and simple so as not to distract the audience too much from the initial shots.
To go alongside this, the titles for the Resident Evil film are slow pace, matching that of the music used in the background; the titles I have used are fade/ appear in time with the beat, in a slow paced manner, mimicking that of pace of the music.
‘Iconic’ sound effects have been used in my film in terms of an partial action genre, i.e that of a gun firing. Not only do you see the gun in general but you see it being used, hence the sound effect used. The sounds have been somewhat amplified to combat the volume of the music in the background (which changes from the introduction titles and is overall more fast paced) which again the titles match in an more fast change.
One of the conventions that I have not included in my titles as the ones have been presented as in Resident Evil are that when the background is in focus, the titles are blurred and as the background blurs, the titles become clearer.
Titles
My titles are somewhat similar to the films that I researched in the not only the size but positions.
For example the film Resident Evil Afterlife (which shares a slightly similar genre) has titles which are fairly small and that are to the side of the screen, as are mine. Also the colour, there is nothing too bright or bold about the colour or style of the font to grab the attention (like a romantic movie would have a pink font with curled writing) but I had a simple, white colour, keeping it plain and simple so as not to distract the audience too much from the initial shots.
To go alongside this, the titles for the Resident Evil film are slow pace, matching that of the music used in the background; the titles I have used are fade/ appear in time with the beat, in a slow paced manner, mimicking that of pace of the music.
‘Iconic’ sound effects have been used in my film in terms of an partial action genre, i.e that of a gun firing. Not only do you see the gun in general but you see it being used, hence the sound effect used. The sounds have been somewhat amplified to combat the volume of the music in the background (which changes from the introduction titles and is overall more fast paced) which again the titles match in an more fast change.
One of the conventions that I have not included in my titles as the ones have been presented as in Resident Evil are that when the background is in focus, the titles are blurred and as the background blurs, the titles become clearer.
Initially I was planning to have a voice over during the introduction of the titles, but decided against it as I didn’t want to drag my titles out for too long. Despite my wants of the idea of dramatic irony to the story, I believe that its more effective just having music drowning out all other sounds, making the audience focus more strongly on what is happening the scene, paying more attention to what is happening there and then. Then again I believe the main title serves as dramatic irony, ‘Game Over’ which would generally appear after the death of a character in a game, which suggests that, since there is only on main character current in the beginning of the film, she might die later on in the film.


No comments:
Post a Comment